Mythos
Order of Courage · Anointed: Hammer
Mythos walked the hardest paths before they were an Order, and called that courage enough. Hydra offered them strength without the ordinary cost of mutual trust: force that never had to ask who would stand beside it. For a while the closed roads felt like trophies. They consented.
Repentance meant walking into danger with open hands, and learning that a path opened alone is still a closed road for everyone behind you. In the War of Closed Roads they fought to reopen what fear had sealed. When peace came, their Vow was Courage: not spectacle, but the will to open a way when none remains.
Hammer is the Anointed of Mythos, a Minotaur leader whose force is meant to clear a lane, not to collect glory. The Vow is freely accepted and lifelong. Bruiser remains a recorded name for future Minotaur content; Hammer is the one who walks the board now.
In the field
Hammer. Hammer spends Energy to Batter an adjacent unit, pushing it away. Enemies take the hit; friends do not. If something blocks the shove, the collision is brutal. Paths open. Bodies move.